TRAPS

TRAPS

In early 2025 a major streaming platform challenged us to push the boundaries of what was possible with live action/photorealistic character consistency and location consistency at the time.

Year

03.25

Scope

VFX, Live Action/Photorealistic

Timeline

4 weeks

Original Live Action Cinematic Sequence

Everything here was 100% AI generated—including the actor. No use of any added traditional VFX. The R&D piece convinced a number of Hollywood studios to begin initiatives with Tentacular.

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